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godot-coding-standards

maintained by hongliangc

star 0 account_tree 0 verified_user MIT License
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Godot 4.x 核心架构原则。当设计、审查 Godot 组件和系统时使用。关注:组件模式、信号通信、Resource设计、系统架构。触发词:godot, 组件, 信号, 架构, 设计。

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Skill Details

GitHub Stars 0
GitHub Forks 0
Created Jan 2026
Last Updated 4个月前
tools tools ide plugins

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