profile-engine | Skill Performance & Reviews | TopRankSkills

TopRank Skills

Home / Skills / tools / profile-engine

profile-engine

maintained by legacy3

star 3 account_tree 0 verified_user MIT License
bolt View GitHub

name: profile-engine description: Profile the Rust simulation engine to identify performance bottlenecks. Use when optimizing engine performance or investigating slow code paths. allowed-tools: Read, Bash, Edit, Grep, Glob

Profile Engine

Profile the Rust simulation engine using profile.py to identify hot paths.

Quick Start

cd ./crates/engine
./profile.py 5000          # Profile with 5000 iterations
./profile.py 10000 --top 30  # More iterations, show top 30 functions
./profile.py --json        # Output as JSON for parsing

Prerequisites

cargo install samply
brew install binutils  # Optional: better symbol resolution

What profile.py Does

  1. Builds the engine with debug symbols
  2. Runs samply profiler on the benchmark binary
  3. Parses the profile and resolves symbols
  4. Shows hot modules and functions by self time

Reading the Output

HOT MODULES (by self time)
─────────────────────────────────────────────────────────────────
12.5% █████████████████████░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ engine::sim::engine

HOT FUNCTIONS (by self time, excluding std/core)
─────────────────────────────────────────────────────────────────
 Self  Total  Function                                           Location
───── ─────  ──────────────────────────────────────────────────  ────────────
 8.2%  45.3%  run_simulation                                     engine.rs:123
 4.1%  12.5%  evaluate_rotation                                  engine.rs:456
  • Self time: Time spent in the function itself (optimization target)
  • Total time: Time including all called functions
  • High self time = hot path to optimize

Current Hot Paths

  1. run_simulation - main simulation loop
  2. handle_gcd_ready - GCD event processing
  3. evaluate_rotation - spell availability checks
  4. cast_spell - spell execution
  5. EventQueue::push/pop - priority queue operations

Baseline Performance

  • 300s fights, 5000 iterations
  • ~0.26M sims/sec (optimized build)
  • ~0.22M sims/sec (profiling build with debug symbols)

Advanced Usage

Manual samply (with browser UI)

cd ./crates/engine
RUSTFLAGS="-C force-frame-pointers=yes" cargo build --release
samply record --rate 4000 ./target/release/bench 5000

Opens Firefox Profiler with interactive flame graph.

Production Build Settings

After profiling, ensure production settings in Cargo.toml:

[profile.release]
lto = true
codegen-units = 1
panic = "abort"

Sources

chat Comments (0)

chat_bubble_outline

No comments yet. Be the first to share your thoughts!

Skill Details

GitHub Stars 3
GitHub Forks 0
Created Jan 2026
Last Updated il y a 5 mois
tools tools debugging

Related Skills

fabric
chevron_right
typescript-expert
chevron_right
break-loop
chevron_right
burp-suite
chevron_right
page-behavior-audit
chevron_right

Build your own?

Join 12,000+ developers contributing to the Claude ecosystem.