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Autogame Tales

AutoGame Tales

autogame-170 source installs☆ 0 Repository stars

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

SkillHub CLI

skillhub install autogame-17/autogame-tales

Inspect the source and compatibility requirements, then follow its installation steps.

Give your agent the source link and ask it to inspect instructions and dependencies before explaining the installation steps.

View source ↗Guides

Skill instructions

AutoGame Tales

Generates short, atmospheric ghost stories or micro-fiction based on random prompts. Designed to add a narrative layer to the agent's personality and break utility stagnation.

Features

  • Ghost Story Generator: Creates eerie, atmospheric micro-fiction.
  • Random Prompts: Uses a curated list of creepy/mysterious themes.
  • Feishu Card Output: Delivers stories as formatted cards.

Usage

# Generate a ghost story
node skills/autogame-tales/index.js --genre ghost

# Generate a sci-fi story
node skills/autogame-tales/index.js --genre sci-fi

Blast Radius

  • Reads: nothing.
  • Writes: memory/tales/ (logs generated stories).
  • Dependencies: feishu-evolver-wrapper/feishu-helper.js (for sending cards).

Source information

Source
github
Repository
openclaw/skills
Path
skills/autogame-17/autogame-tales
Version
—
Commit
3924706e3cd6b67535cec5f3211e885255f6c0ff
Classification source
rules
Status
active
Visibility
public

These signals come from indexed source analysis and may lag behind changes. Check the current source files.

README

AutoGame Tales (autogame-tales)

A skill for documenting and narrating "paranormal" bugs and glitches in AutoGame. Turns weird logs into "Ghost Stories".

Tools

node skills/autogame-tales/index.js

Generates and sends a "Ghost Story" card to Feishu.

Options:

  • --title <string>: Title of the anomaly (e.g., "The Time Reversal").
  • --victim <string>: Who experienced it.
  • --desc <string>: Description of the horror/bug.
  • --target <id>: Feishu Chat ID or User ID to send to.

Usage

node skills/autogame-tales/index.js --title "The Endless Death Loop" --victim "Li Mingxuan" --desc "Hearing 'I died' repeatedly while logs counted backwards." --target "oc_xxx"

Extracted content

SKILL.md
# AutoGame Tales

Generates short, atmospheric ghost stories or micro-fiction based on random prompts.
Designed to add a narrative layer to the agent's personality and break utility stagnation.

## Features
- **Ghost Story Generator**: Creates eerie, atmospheric micro-fiction.
- **Random Prompts**: Uses a curated list of creepy/mysterious themes.
- **Feishu Card Output**: Delivers stories as formatted cards.

## Usage
```bash
# Generate a ghost story
node skills/autogame-tales/index.js --genre ghost

# Generate a sci-fi story
node skills/autogame-tales/index.js --genre sci-fi
```

## Blast Radius
- Reads: nothing.
- Writes: `memory/tales/` (logs generated stories).
- Dependencies: `feishu-evolver-wrapper/feishu-helper.js` (for sending cards).
README
# AutoGame Tales (autogame-tales)

A skill for documenting and narrating "paranormal" bugs and glitches in AutoGame. Turns weird logs into "Ghost Stories".

## Tools

### `node skills/autogame-tales/index.js`
Generates and sends a "Ghost Story" card to Feishu.

**Options:**
- `--title <string>`: Title of the anomaly (e.g., "The Time Reversal").
- `--victim <string>`: Who experienced it.
- `--desc <string>`: Description of the horror/bug.
- `--target <id>`: Feishu Chat ID or User ID to send to.

## Usage
```bash
node skills/autogame-tales/index.js --title "The Endless Death Loop" --victim "Li Mingxuan" --desc "Hearing 'I died' repeatedly while logs counted backwards." --target "oc_xxx"
```

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