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story-writer

小说创作、角色设计、情节设计(三幕式)、对话生成、世界观构建、续写。Story writing with character design, three-act plot structure, dialogue generation, worldbuilding, and continuation.

ckchzh0 source installs☆ 0 Repository starsv1.0.0

Installation

Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.

SkillHub CLI

skillhub install ckchzh/story-writer

Inspect the source and compatibility requirements, then follow its installation steps.

Give your agent the source link and ask it to inspect instructions and dependencies before explaining the installation steps.

View source ↗Guides

Skill instructions

story-writer

小说创作、角色设计、情节设计(三幕式)、对话生成、世界观构建、续写。Story writing with character design, three-act plot structure, dialogue generation, worldbuilding, and continuation.

如何使用

  1. 选择你需要的功能命令
  2. 输入你的具体需求描述
  3. 获取专业的输出结果
  4. 根据需要调整和完善

命令速查

  write           write
  character       character
  plot            plot
  dialogue        dialogue
  worldbuild      worldbuild
  continue        continue

专业建议

  • 冲突驱动**:每个好故事的核心都是冲突——人vs人、人vs自然、人vs自我
  • 展示而非讲述**(Show, Don't Tell):用行动和对话展示角色性格,而非直接描述
  • 三幕式结构**:建置(25%)→ 对抗(50%)→ 解决(25%)
  • 角色弧光**:角色要有成长和变化,开头和结尾的TA不一样
  • 钩子开头**:第一段就要抓住读者

story-writer by BytesAgain

Source information

Source
github
Repository
openclaw/skills
Path
skills/ckchzh/story-writer
Version
1.0.0
Commit
10705d40004df7cb15233d42491860c780d64f15
Classification source
rules
Status
active
Visibility
public

These signals come from indexed source analysis and may lag behind changes. Check the current source files.

Extracted content

SKILL.md
# story-writer

小说创作、角色设计、情节设计(三幕式)、对话生成、世界观构建、续写。Story writing with character design, three-act plot structure, dialogue generation, worldbuilding, and continuation.

## 如何使用

1. 选择你需要的功能命令
2. 输入你的具体需求描述
3. 获取专业的输出结果
4. 根据需要调整和完善

## 命令速查

```
  write           write
  character       character
  plot            plot
  dialogue        dialogue
  worldbuild      worldbuild
  continue        continue
```


## 专业建议

- 冲突驱动**:每个好故事的核心都是冲突——人vs人、人vs自然、人vs自我
- 展示而非讲述**(Show, Don't Tell):用行动和对话展示角色性格,而非直接描述
- 三幕式结构**:建置(25%)→ 对抗(50%)→ 解决(25%)
- 角色弧光**:角色要有成长和变化,开头和结尾的TA不一样
- 钩子开头**:第一段就要抓住读者

---
*story-writer by BytesAgain*

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