stock-data-skill
OpenClaw Skill for stock data analysis
Render Aavegotchi assets by deriving renderer hashes from Goldsky Base core data and calling POST /api/renderer/batch on www.aavegotchi.com. Use when the user gives a tokenId or inventory URL, or when deterministic hash plus image artifacts are required.
Suivez les instructions du dépôt pour votre agent. Consultez les fichiers et dépendances avant l’installation.
SkillHub CLI
skillhub install cinnabarhorse/aavegotchi-3d-rendererExaminez la source et la compatibilité, puis suivez les étapes d’installation.
Donnez le lien à votre agent et demandez-lui d’examiner instructions et dépendances avant d’expliquer les étapes.
Render gotchi assets from token data and renderer batch APIs.
tokenId or inventory URL with id=<tokenId>.chainId=8453)./api/renderer/batch HTTP status.PNG_Full and PNG_Headshot to disk when available.GLB_3DModel availability and URL when present.tokenId from direct input or inventory URL.https://api.goldsky.com/api/public/project_cmh3flagm0001r4p25foufjtt/subgraphs/aavegotchi-core-base/prod/gn
<Collateral>-<EyeShape>-<EyeColor>-<Body>-<Face>-<Eyes>-<Head>-<RightHand>-<LeftHand>-<Pet>
POST https://www.aavegotchi.com/api/renderer/batch using:force: true
verify: false
renderTypes: ["PNG_Full", "PNG_Headshot", "GLB_3DModel"]
POST /api/renderer/batch with verify: true until availability.exists=true for all requested render types or timeout.proxyUrls.PNG_Full and proxyUrls.PNG_Headshot only when corresponding availability.exists=true.Run the bundled script:
node scripts/render-gotchi-bypass.mjs --token-id 6741
Or pass an inventory URL:
node scripts/render-gotchi-bypass.mjs \
--inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741"
Use --out-dir /tmp to control artifact location (default: /tmp).
Optional polling controls:
--poll-attempts 18 --poll-interval-ms 10000
Always return:
tokenId
hash
pollAttempts, pollIntervalMs, renderReady)PNG_Full and PNG_Headshot output paths (or missing reason)Ces informations proviennent de l’analyse indexée et peuvent être anciennes. Vérifiez les fichiers actuels.
Render Aavegotchi assets from token data and renderer batch APIs.
This skill derives the renderer hash directly from Goldsky Base core subgraph data, then calls POST /api/renderer/batch on www.aavegotchi.com with force:true, polls verify:true until assets are available, and downloads image artifacts.
Skill name: aavegotchi-3d-renderer.
SKILL.md: publishable skill definition.scripts/render-gotchi-bypass.mjs: executable helper script used by the skill.node scripts/render-gotchi-bypass.mjs --token-id 6741
Or from an inventory URL:
node scripts/render-gotchi-bypass.mjs \
--inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741"
Artifacts are written to /tmp by default:
/tmp/gotchi-<id>-render-batch-kickoff.json
/tmp/gotchi-<id>-render-batch.json
/tmp/gotchi-<id>-full.png
/tmp/gotchi-<id>-headshot.png
Use --out-dir <path> to override output location.
Use --poll-attempts <n> and --poll-interval-ms <ms> to tune polling behavior.
chainId=8453).SKILL.md.# Aavegotchi 3D Renderer Render gotchi assets from token data and renderer batch APIs. ## Inputs - Accept either `tokenId` or inventory URL with `id=<tokenId>`. - Target Base by default (`chainId=8453`). ## Outputs - Return derived renderer hash. - Return `/api/renderer/batch` HTTP status. - Save raw batch JSON to disk. - Save `PNG_Full` and `PNG_Headshot` to disk when available. - Return `GLB_3DModel` availability and URL when present. ## Execute 1. Extract `tokenId` from direct input or inventory URL. 2. Query Goldsky Base core subgraph: `https://api.goldsky.com/api/public/project_cmh3flagm0001r4p25foufjtt/subgraphs/aavegotchi-core-base/prod/gn` 3. Derive hash in renderer format: `<Collateral>-<EyeShape>-<EyeColor>-<Body>-<Face>-<Eyes>-<Head>-<RightHand>-<LeftHand>-<Pet>` 4. Kick off render with `POST https://www.aavegotchi.com/api/renderer/batch` using: - `force: true` - `verify: false` - `renderTypes: ["PNG_Full", "PNG_Headshot", "GLB_3DModel"]` 5. Poll `POST /api/renderer/batch` with `verify: true` until `availability.exists=true` for all requested render types or timeout. 6. Download `proxyUrls.PNG_Full` and `proxyUrls.PNG_Headshot` only when corresponding `availability.exists=true`. 7. Return the hash, kickoff + verify responses, poll summary, and saved artifact paths. ## Command Run the bundled script: ```bash node scripts/render-gotchi-bypass.mjs --token-id 6741 ``` Or pass an inventory URL: ```bash node scripts/render-gotchi-bypass.mjs \ --inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741" ``` Use `--out-dir /tmp` to control artifact location (default: `/tmp`). Optional polling controls: ```bash --poll-attempts 18 --poll-interval-ms 10000 ``` ## Return format Always return: 1. `tokenId` 2. `hash` 3. Kickoff status, verify status, and raw JSON paths 4. Poll summary (`pollAttempts`, `pollIntervalMs`, `renderReady`) 5. `PNG_Full` and `PNG_Headshot` output paths (or missing reason) 6. `GLB...
# aavegotchi-3d-render-skill Render Aavegotchi assets from token data and renderer batch APIs. This skill derives the renderer hash directly from Goldsky Base core subgraph data, then calls `POST /api/renderer/batch` on `www.aavegotchi.com` with `force:true`, polls `verify:true` until assets are available, and downloads image artifacts. Skill name: `aavegotchi-3d-renderer`. ## Files - `SKILL.md`: publishable skill definition. - `scripts/render-gotchi-bypass.mjs`: executable helper script used by the skill. ## Quick Start ```bash node scripts/render-gotchi-bypass.mjs --token-id 6741 ``` Or from an inventory URL: ```bash node scripts/render-gotchi-bypass.mjs \ --inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741" ``` Artifacts are written to `/tmp` by default: - `/tmp/gotchi-<id>-render-batch-kickoff.json` - `/tmp/gotchi-<id>-render-batch.json` - `/tmp/gotchi-<id>-full.png` - `/tmp/gotchi-<id>-headshot.png` Use `--out-dir <path>` to override output location. Use `--poll-attempts <n>` and `--poll-interval-ms <ms>` to tune polling behavior. ## Notes - Default target chain is Base (`chainId=8453`). - Goldsky endpoint and renderer API URLs are embedded in the script. - For full behavior and troubleshooting, see `SKILL.md`.
OpenClaw Skill for stock data analysis
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