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PythonReactSEOPDF
OpenClaw

boggle

Solve Boggle boards — find all valid words (German + English) on a 4x4 letter grid. Use when the user shares a Boggle photo, asks for words on a grid, or plays word games. Includes 1.7M word dictionaries (DE+EN).

christianhaberl0 installations selon la source☆ 0 Étoiles du dépôt

Installation

Suivez les instructions du dépôt pour votre agent. Consultez les fichiers et dépendances avant l’installation.

SkillHub CLI

skillhub install christianhaberl/boggle

Examinez la source et la compatibilité, puis suivez les étapes d’installation.

Donnez le lien à votre agent et demandez-lui d’examiner instructions et dépendances avant d’expliquer les étapes.

Voir la source ↗Guides

Instructions

Boggle Solver

Fast trie-based DFS solver with dictionary-only matching. No AI/LLM guessing — words are validated exclusively against bundled dictionaries (359K English + 1.35M German).

Workflow (from photo)

  1. Read the 4x4 grid from the photo (left-to-right, top-to-bottom)
  2. Show the grid to the user and ask for confirmation before solving
  3. Only after user confirms → run the solver
  4. Always run English and German SEPARATELY — present as two labeled sections (🇬🇧 / 🇩🇪)

Solve a board

# English
python3 skills/boggle/scripts/solve.py ELMU ZBTS ETVO CKNA --lang en

# German
python3 skills/boggle/scripts/solve.py ELMU ZBTS ETVO CKNA --lang de

Each row is one argument (4 letters). Or use --letters:

python3 skills/boggle/scripts/solve.py --letters ELMUZBTSETVOCKNA --lang en

Options

Flag Description
--lang en/de Language (default: en; always run EN and DE separately)
--min N Minimum word length (default: 3)
--json JSON output with scores
--dict FILE Custom dictionary (repeatable)

Scoring (standard Boggle)

  • 3-4 letters: 1 pt
  • 5 letters: 2 pts
  • 6 letters: 3 pts
  • 7 letters: 5 pts
  • 8+ letters: 11 pts

How it works

  • Builds a trie from dictionary files (one-time, ~11s)
  • DFS traversal from every cell, pruned by trie prefixes
  • Adjacency: 8 neighbors (horizontal, vertical, diagonal)
  • Each cell used at most once per word
  • Qu tile support: Standard Boggle "Qu" tiles are handled as a single cell (e.g., QUENHARI... → "QU" occupies one position)
  • All matching is dictionary-only — no generative/guessed words

Data

Dictionaries are auto-downloaded from GitHub on first run if missing.

  • data/words_english_boggle.txt — 359K English words
  • data/words_german_boggle.txt — 1.35M German words

Performance

  • Trie build: ~11s (first run, 1.7M words)
  • Solve: <5ms per board

Informations sur la source

Source
github
Repository
openclaw/skills
Path
skills/christianhaberl/boggle
Version
—
Commit
baf44279fb4f51f655c643bc7c72599e34ddc8c7
Source de classification
rules
Statut
active
Visibilité
public

Ces informations proviennent de l’analyse indexée et peuvent être anciennes. Vérifiez les fichiers actuels.

README

🎲 Boggle Solver — OpenClaw Skill

Fast trie-based DFS Boggle solver for OpenClaw.

Features

  • 1.7M dictionary words — 359K English + 1.35M German
  • Qu-tile support — standard Boggle rules
  • < 5ms solve time per board
  • JSON output with Boggle scoring
  • Bilingual — run English and German separately

Install

clawdhub install boggle

Or manually copy the skills/boggle/ folder into your OpenClaw workspace.

Usage

# English
python3 scripts/solve.py ELMU ZBTS ETVO CKNA --lang en

# German
python3 scripts/solve.py ELMU ZBTS ETVO CKNA --lang de

# With --letters flag
python3 scripts/solve.py --letters ELMUZBTSETVOCKNA --lang en

# JSON output
python3 scripts/solve.py ELMU ZBTS ETVO CKNA --lang en --json

Options

Flag Description
--lang en/de Dictionary language (default: en)
--min N Minimum word length (default: 3)
--json JSON output with scores
--dict FILE Custom dictionary (repeatable)

Scoring (standard Boggle)

  • 3-4 letters: 1 pt
  • 5 letters: 2 pts
  • 6 letters: 3 pts
  • 7 letters: 5 pts
  • 8+ letters: 11 pts

How it works

  • Builds a trie from dictionary files
  • DFS traversal from every cell, pruned by trie prefixes
  • Adjacency: 8 neighbors (horizontal, vertical, diagonal)
  • Each cell used at most once per word
  • Qu tiles handled as single cell
  • All matching is dictionary-only — no AI guessing

AI-Reviewed

This skill was reviewed by Codex and Gemini Code Assist across 5 review rounds. All findings addressed.

License

MIT

Contenu extrait

SKILL.md
# Boggle Solver

Fast trie-based DFS solver with dictionary-only matching. No AI/LLM guessing — words are validated exclusively against bundled dictionaries (359K English + 1.35M German).

## Workflow (from photo)

1. **Read the 4x4 grid** from the photo (left-to-right, top-to-bottom)
2. **Show the grid to the user and ask for confirmation** before solving
3. Only after user confirms → run the solver
4. **Always run English and German SEPARATELY** — present as two labeled sections (🇬🇧 / 🇩🇪)

## Solve a board

```bash
# English
python3 skills/boggle/scripts/solve.py ELMU ZBTS ETVO CKNA --lang en

# German
python3 skills/boggle/scripts/solve.py ELMU ZBTS ETVO CKNA --lang de
```

Each row is one argument (4 letters). Or use `--letters`:
```bash
python3 skills/boggle/scripts/solve.py --letters ELMUZBTSETVOCKNA --lang en
```

## Options

| Flag | Description |
|---|---|
| `--lang en/de` | Language (default: en; **always run EN and DE separately**) |
| `--min N` | Minimum word length (default: 3) |
| `--json` | JSON output with scores |
| `--dict FILE` | Custom dictionary (repeatable) |

## Scoring (standard Boggle)

- 3-4 letters: 1 pt
- 5 letters: 2 pts
- 6 letters: 3 pts
- 7 letters: 5 pts
- 8+ letters: 11 pts

## How it works

- Builds a trie from dictionary files (one-time, ~11s)
- DFS traversal from every cell, pruned by trie prefixes
- Adjacency: 8 neighbors (horizontal, vertical, diagonal)
- Each cell used at most once per word
- **Qu tile support:** Standard Boggle "Qu" tiles are handled as a single cell (e.g., `QUENHARI...` → "QU" occupies one position)
- **All matching is dictionary-only** — no generative/guessed words

## Data

Dictionaries are auto-downloaded from GitHub on first run if missing.


- `data/words_english_boggle.txt` — 359K English words
- `data/words_german_boggle.txt` — 1.35M German words

## Performance

- Trie build: ~11s (first run, 1.7M words)
- Solve: <5ms per board
README
# 🎲 Boggle Solver — OpenClaw Skill

Fast trie-based DFS Boggle solver for [OpenClaw](https://github.com/openclaw/openclaw).

## Features

- **1.7M dictionary words** — 359K English + 1.35M German
- **Qu-tile support** — standard Boggle rules
- **< 5ms solve time** per board
- **JSON output** with Boggle scoring
- **Bilingual** — run English and German separately

## Install

```bash
clawdhub install boggle
```

Or manually copy the `skills/boggle/` folder into your OpenClaw workspace.

## Usage

```bash
# English
python3 scripts/solve.py ELMU ZBTS ETVO CKNA --lang en

# German
python3 scripts/solve.py ELMU ZBTS ETVO CKNA --lang de

# With --letters flag
python3 scripts/solve.py --letters ELMUZBTSETVOCKNA --lang en

# JSON output
python3 scripts/solve.py ELMU ZBTS ETVO CKNA --lang en --json
```

## Options

| Flag | Description |
|---|---|
| `--lang en/de` | Dictionary language (default: en) |
| `--min N` | Minimum word length (default: 3) |
| `--json` | JSON output with scores |
| `--dict FILE` | Custom dictionary (repeatable) |

## Scoring (standard Boggle)

- 3-4 letters: 1 pt
- 5 letters: 2 pts
- 6 letters: 3 pts
- 7 letters: 5 pts
- 8+ letters: 11 pts

## How it works

- Builds a trie from dictionary files
- DFS traversal from every cell, pruned by trie prefixes
- Adjacency: 8 neighbors (horizontal, vertical, diagonal)
- Each cell used at most once per word
- Qu tiles handled as single cell
- **All matching is dictionary-only** — no AI guessing

## AI-Reviewed

This skill was reviewed by **Codex** and **Gemini Code Assist** across 5 review rounds. All findings addressed.

## License

MIT

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