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aavegotchi-3d-renderer

Render Aavegotchi assets by deriving renderer hashes from Goldsky Base core data and calling POST /api/renderer/batch on www.aavegotchi.com. Use when the user gives a tokenId or inventory URL, or when deterministic hash plus image artifacts are required.

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安装方式

直接复制以下提示词,发送给你的 AI 助手即可完成安装。

请先检查是否已安装 SkillHub 商店,若未安装,请根据 https://skillhub-1388575217.cos.ap-guangzhou.myqcloud.com/install/skillhub.md 安装 SkillHub 商店,然后安装 aavegotchi-3d-renderer 技能。 若已安装,则直接安装 aavegotchi-3d-renderer 技能。

Overview

Skill Key
cinnabarhorse/aavegotchi-3d-renderer
Author
cinnabarhorse
Source Repo
openclaw/skills
Version
-
Source Path
skills/cinnabarhorse/aavegotchi-3d-renderer
Latest Commit SHA
ac3b90d80c953fac4e952ea10ae57cf88d0ebe8a

Extracted Content

SKILL.md excerpt

# Aavegotchi 3D Renderer

Render gotchi assets from token data and renderer batch APIs.

## Inputs

- Accept either `tokenId` or inventory URL with `id=<tokenId>`.
- Target Base by default (`chainId=8453`).

## Outputs

- Return derived renderer hash.
- Return `/api/renderer/batch` HTTP status.
- Save raw batch JSON to disk.
- Save `PNG_Full` and `PNG_Headshot` to disk when available.
- Return `GLB_3DModel` availability and URL when present.

## Execute

1. Extract `tokenId` from direct input or inventory URL.
2. Query Goldsky Base core subgraph:
`https://api.goldsky.com/api/public/project_cmh3flagm0001r4p25foufjtt/subgraphs/aavegotchi-core-base/prod/gn`
3. Derive hash in renderer format:
`<Collateral>-<EyeShape>-<EyeColor>-<Body>-<Face>-<Eyes>-<Head>-<RightHand>-<LeftHand>-<Pet>`
4. Kick off render with `POST https://www.aavegotchi.com/api/renderer/batch` using:
- `force: true`
- `verify: false`
- `renderTypes: ["PNG_Full", "PNG_Headshot", "GLB_3DModel"]`
5. Poll `POST /api/renderer/batch` with `verify: true` until `availability.exists=true` for all requested render types or timeout.
6. Download `proxyUrls.PNG_Full` and `proxyUrls.PNG_Headshot` only when corresponding `availability.exists=true`.
7. Return the hash, kickoff + verify responses, poll summary, and saved artifact paths.

## Command

Run the bundled script:

```bash
node scripts/render-gotchi-bypass.mjs --token-id 6741
```

Or pass an inventory URL:

```bash
node scripts/render-gotchi-bypass.mjs \
  --inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741"
```

Use `--out-dir /tmp` to control artifact location (default: `/tmp`).

Optional polling controls:

```bash
--poll-attempts 18 --poll-interval-ms 10000
```

## Return format

Always return:

1. `tokenId`
2. `hash`
3. Kickoff status, verify status, and raw JSON paths
4. Poll summary (`pollAttempts`, `pollIntervalMs`, `renderReady`)
5. `PNG_Full` and `PNG_Headshot` output paths (or missing reason)
6. `GLB...

README excerpt

# aavegotchi-3d-render-skill

Render Aavegotchi assets from token data and renderer batch APIs.

This skill derives the renderer hash directly from Goldsky Base core subgraph data, then calls `POST /api/renderer/batch` on `www.aavegotchi.com` with `force:true`, polls `verify:true` until assets are available, and downloads image artifacts.

Skill name: `aavegotchi-3d-renderer`.

## Files

- `SKILL.md`: publishable skill definition.
- `scripts/render-gotchi-bypass.mjs`: executable helper script used by the skill.

## Quick Start

```bash
node scripts/render-gotchi-bypass.mjs --token-id 6741
```

Or from an inventory URL:

```bash
node scripts/render-gotchi-bypass.mjs \
  --inventory-url "https://www.aavegotchi.com/u/0x.../inventory?itemType=aavegotchis&chainId=8453&id=6741"
```

Artifacts are written to `/tmp` by default:

- `/tmp/gotchi-<id>-render-batch-kickoff.json`
- `/tmp/gotchi-<id>-render-batch.json`
- `/tmp/gotchi-<id>-full.png`
- `/tmp/gotchi-<id>-headshot.png`

Use `--out-dir <path>` to override output location.
Use `--poll-attempts <n>` and `--poll-interval-ms <ms>` to tune polling behavior.

## Notes

- Default target chain is Base (`chainId=8453`).
- Goldsky endpoint and renderer API URLs are embedded in the script.
- For full behavior and troubleshooting, see `SKILL.md`.

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