js-worker-multithreading
Implement, refactor, or review worker-based multithreading in TypeScript/JavaScript apps (browser or Node). Use when offloading CPU-heavy loops to Web Workers, setting up a worker pool, moving data across threa...
Explorez les skills IA publiés de deadronos et consultez leurs instructions source.
Skills indexés
23Étoiles des dépôts des skills indexés
0Forks du dépôt
0Moyenne des étoiles par skill indexé
0Les étoiles d’un dépôt peuvent se répéter entre ses skills.
Implement, refactor, or review worker-based multithreading in TypeScript/JavaScript apps (browser or Node). Use when offloading CPU-heavy loops to Web Workers, setting up a worker pool, moving data across threa...
Implement dynamic resolution scaling for React Three Fiber / Three.js by adjusting DPR based on measured FPS. Use when asked to add adaptive performance scaling, automatic DPR tuning, or a DynamicResScaler-styl...
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
This skill enables visual inspection of websites running locally or remotely to identify and fix design issues. Triggers on requests like "review website design", "check the UI", "fix the layout", "find design...
Performance optimization playbook (measure → diagnose → fix → verify) for this repo (React + R3F + Three.js + Vite). Use when asked to improve FPS, reduce jank, lower draw calls, optimize loading/bundle size, o...
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
Implement, refactor, or review worker-based multithreading in TypeScript/JavaScript apps (browser or Node). Use when offloading CPU-heavy loops to Web Workers, setting up a worker pool, moving data across threa...
Performance optimization playbook (measure → diagnose → fix → verify) for this repo (React + R3F + Three.js + Vite). Use when asked to improve FPS, reduce jank, lower draw calls, optimize loading/bundle size, o...
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
Implement, refactor, or review worker-based multithreading in TypeScript/JavaScript apps (browser or Node). Use when offloading CPU-heavy loops to Web Workers, setting up a worker pool, moving data across threa...
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
Performance optimization playbook (measure → diagnose → fix → verify) for this repo (React + R3F + Three.js + Vite). Use when asked to improve FPS, reduce jank, lower draw calls, optimize loading/bundle size, o...
Implement, refactor, or review worker-based multithreading in TypeScript/JavaScript apps (browser or Node). Use when offloading CPU-heavy loops to Web Workers, setting up a worker pool, moving data across threa...
Enter explore mode - a thinking partner for exploring ideas, investigating problems, and clarifying requirements. Use when the user wants to think through something before or during a change.
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
This skill should be used when the user asks to "optimize TypeScript performance", "speed up tsc compilation", "configure tsconfig.json", "fix type errors", "improve async patterns", or encounters TS errors (TS...
Zustand state management patterns optimized for games including persistence, undo/redo, time-travel debugging, subscriptions, and performance optimization. Use when designing game state architecture, implementi...
Sync delta specs from a change to main specs. Use when the user wants to update main specs with changes from a delta spec, without archiving the change.
Implement tasks from an OpenSpec change. Use when the user wants to start implementing, continue implementation, or work through tasks.
Archive multiple completed changes at once. Use when archiving several parallel changes.
Archive a completed change in the experimental workflow. Use when the user wants to finalize and archive a change after implementation is complete.
Verify implementation matches change artifacts. Use when the user wants to validate that implementation is complete, correct, and coherent before archiving.
Continue working on an OpenSpec change by creating the next artifact. Use when the user wants to progress their change, create the next artifact, or continue their workflow.
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.