implementing-realtime-sync
maintained by ancoleman
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305
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MIT License
Real-time communication patterns for live updates, collaboration, and presence. Use when building chat applications, collaborative tools, live dashboards, or streaming interfaces (LLM responses, metrics). Covers SSE (server-sent events for one-way streams), WebSocket (bidirectional communication), WebRTC (peer-to-peer video/audio), CRDTs (Yjs, Automerge for conflict-free collaboration), presence patterns, offline sync, and scaling strategies. Supports Python, Rust, Go, and TypeScript.
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- Comprehensive skill evaluation and performance tracking
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- Easy integration with Claude Code
- Regular updates and maintenance
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Skill Details
GitHub Stars
305
GitHub Forks
46
Created
Mar 2026
Last Updated
3 months ago
tools
tools productivity tools
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