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unreal-engine-4-custom-expression-scope-zoom-shader

maintained by ECNU-ICALK

star 57 account_tree 5 verified_user MIT License
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Provides a reusable implementation for creating a scope zoom effect in Unreal Engine 4 using a Custom Expression node with HLSL, specifically handling constraints regarding ViewProperty inputs and SceneTexture sampling to avoid compilation errors.

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Skill Details

GitHub Stars 57
GitHub Forks 5
Created Mar 2026
Last Updated 3 months ago
tools tools ide plugins

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