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pygame-patterns

maintained by ikatechis

star 0 account_tree 0 verified_user MIT License
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Codify reusable pygame patterns for entities, projectiles, movement, and sprite handling. Use when implementing pygame entities or systems that need frame-independent physics, collision detection, or sprite management. References verified patterns from project implementation.

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Skill Details

GitHub Stars 0
GitHub Forks 0
Created Jan 2026
Last Updated 5 months ago
tools tools gaming

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