This skill should be used when creating or applying Active Effects, working with effect changes and modes (ADD, MULTIPLY, OVERRIDE, CUSTOM), implementing duration tracking for combat, or handling effect transfer from items to actors.
Key Features
- Comprehensive skill evaluation and performance tracking
- Community-driven ratings and reviews
- Easy integration with Claude Code
- Regular updates and maintenance
Quick Start
TopRank Skills install ImproperSubset/fvtt-active-effects
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Skill Details
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Created
Jan 2026
Last Updated
5 months ago
tools
tools gaming
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