state-machine-transition
Add new states or transitions to Bob The Skull's state machine. Use when adding new states, defining transitions, implementing state behavior, or modifying state machine logic.
Installation
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
View source ↗GuidesSkill instructions
Features and purpose
Add new states or transitions to Bob The Skull's state machine. Use when adding new states, defining transitions, implementing state behavior, or modifying state machine logic.
Quick start
Follow the repository instructions for this skill and your agent. Review the files and dependencies before adding it to your workflow.
Guides ↗Examples
Read the usage examples in the source repository.
View source ↗Source history
- Indexed on
- 2026-01-20
- Index updated
- 2026-01-26
- Branch
- main
Index and sync dates describe this directory. View the source repository for code history.
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