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swiftui-ui-patterns

Best practices and example-driven guidance for building SwiftUI views and components. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens, or needing component-specific patterns and examples.

dimillian0 来源安装数☆ 0 仓库 Stars

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skillhub install dimillian/swiftui-ui-patterns

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技能说明

SwiftUI UI Patterns

Quick start

Choose a track based on your goal:

Existing project
  • Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
  • Find a nearby example in the repo with rg "TabView\(" or similar, then read the closest SwiftUI view.
  • Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
  • Choose the relevant component reference from references/components-index.md and follow its guidance.
  • Build the view with small, focused subviews and SwiftUI-native data flow.
New project scaffolding
  • Start with references/app-scaffolding-wiring.md to wire TabView + NavigationStack + sheets.
  • Add a minimal AppTab and RouterPath based on the provided skeletons.
  • Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
  • Expand the route and sheet enums as new screens are added.

General rules to follow

  • Use modern SwiftUI state (@State, @Binding, @Observable, @Environment) and avoid unnecessary view models.
  • Prefer composition; keep views small and focused.
  • Use async/await with .task and explicit loading/error states.
  • Maintain existing legacy patterns only when editing legacy files.
  • Follow the project's formatter and style guide.
  • Sheets: Prefer .sheet(item:) over .sheet(isPresented:) when state represents a selected model. Avoid if let inside a sheet body. Sheets should own their actions and call dismiss() internally instead of forwarding onCancel/onConfirm closures.

Workflow for a new SwiftUI view

  1. Define the view's state and its ownership location.
  2. Identify dependencies to inject via @Environment.
  3. Sketch the view hierarchy and extract repeated parts into subviews.
  4. Implement async loading with .task and explicit state enum if needed.
  5. Add accessibility labels or identifiers when the UI is inter...

来源信息

Source
github
Repository
openclaw/skills
Path
skills/dimillian/swiftui-ui-patterns
Version
—
Commit
2383d7afc30ecfedc82ff9e3ad6dfd8cdbd5e125
分类来源
rules
状态
active
可见性
public

这些信息来自收录时的来源分析,可能滞后;使用前请核对最新来源文件。

来源内容

SKILL.md
# SwiftUI UI Patterns

## Quick start

Choose a track based on your goal:

### Existing project

- Identify the feature or screen and the primary interaction model (list, detail, editor, settings, tabbed).
- Find a nearby example in the repo with `rg "TabView\("` or similar, then read the closest SwiftUI view.
- Apply local conventions: prefer SwiftUI-native state, keep state local when possible, and use environment injection for shared dependencies.
- Choose the relevant component reference from `references/components-index.md` and follow its guidance.
- Build the view with small, focused subviews and SwiftUI-native data flow.

### New project scaffolding

- Start with `references/app-scaffolding-wiring.md` to wire TabView + NavigationStack + sheets.
- Add a minimal `AppTab` and `RouterPath` based on the provided skeletons.
- Choose the next component reference based on the UI you need first (TabView, NavigationStack, Sheets).
- Expand the route and sheet enums as new screens are added.

## General rules to follow

- Use modern SwiftUI state (`@State`, `@Binding`, `@Observable`, `@Environment`) and avoid unnecessary view models.
- Prefer composition; keep views small and focused.
- Use async/await with `.task` and explicit loading/error states.
- Maintain existing legacy patterns only when editing legacy files.
- Follow the project's formatter and style guide.
- **Sheets**: Prefer `.sheet(item:)` over `.sheet(isPresented:)` when state represents a selected model. Avoid `if let` inside a sheet body. Sheets should own their actions and call `dismiss()` internally instead of forwarding `onCancel`/`onConfirm` closures.

## Workflow for a new SwiftUI view

1. Define the view's state and its ownership location.
2. Identify dependencies to inject via `@Environment`.
3. Sketch the view hierarchy and extract repeated parts into subviews.
4. Implement async loading with `.task` and explicit state enum if needed.
5. Add accessibility labels or identifiers when the UI is inter...

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