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uloop-execute-dynamic-code

maintained by hatayama

star 0 account_tree 0 verified_user MIT License
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Execute C# code dynamically in Unity Editor via uloop CLI. Use for editor automation: (1) Prefab/material wiring and AddComponent operations, (2) Reference wiring with SerializedObject, (3) Scene/hierarchy edits and batch operations. NOT for file I/O or script authoring.

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Skill Details

GitHub Stars 0
GitHub Forks 0
Created Jan 2026
Last Updated 4个月前
tools tools scripting

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