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fvtt-sockets

maintained by ImproperSubset

star 0 account_tree 0 verified_user MIT License
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This skill should be used when implementing multiplayer synchronization, using game.socket.emit/on, creating executeAsGM patterns for privileged operations, broadcasting events between clients, or avoiding common pitfalls like race conditions and duplicate execution.

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Skill Details

GitHub Stars 0
GitHub Forks 0
Created Jan 2026
Last Updated 5 months ago
tools tools gaming

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