ecs-entity
Create ECS entities for breathe-together-v2 with complete Koota traits, systems, React components, and Triplex annotations. Scaffolds index.tsx, traits.tsx, systems.tsx, and registers in providers.tsx. Handles visual entities (Three.js meshes) and state-only entities (breath, controller). Supports marker, stateful, and complex trait configurations. Generates JSDoc annotations with @min/@max/@step/@default directives for Triplex compatibility.
安装与使用
请根据来源仓库和你的 AI 工具说明安装此技能。先阅读技能文件和依赖要求,再添加到工作流。
查看来源 ↗使用指南技能说明
功能与用途
Create ECS entities for breathe-together-v2 with complete Koota traits, systems, React components, and Triplex annotations. Scaffolds index.tsx, traits.tsx, systems.tsx, and registers in providers.tsx. Handles visual entities (Three.js meshes) and state-only entities (breath, controller). Supports marker, stateful, and complex trait configurations. Generates JSDoc annotations with @min/@max/@step/@default directives for Triplex compatibility.
快速开始
请根据来源仓库和你的 AI 工具说明安装此技能。先阅读技能文件和依赖要求,再添加到工作流。
使用指南 ↗使用示例
查看来源仓库中的使用示例与配置说明。
查看来源 ↗来源历史
- 收录时间
- 2026-01-20
- 索引更新时间
- 2026-01-26
- Branch
- main
收录与同步日期属于本站记录。源码修改历史请查看来源仓库。
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