name: ui-component-architect description: UI implementation specialist for decomposing designs into reusable components. This skill should be used when implementing new UI features, screens, or components. It ensures maximum reuse of existing components, handles all UI states (loading, error, empty, no-data), and creates pixel-perfect implementations following the project's design system. Use when building new UI, refactoring existing UI, or ensuring consistent component usage across the app. allowed-tools: Read, Write, Edit, Grep, Glob, Bash(npm ), mcp__memory__, mcp__playwright__*
UI Component Architect
Specialist skill for implementing UI with maximum component reuse, comprehensive state handling, and pixel-perfect design adherence.
Memory Integration
Before Starting
Recall existing component patterns and past UI decisions:
mcp__memory__memory_recall(query="UI component [component-type] pattern reuse")
After Completing
Store new component patterns for future reuse:
mcp__memory__memory_store(
content="UI pattern: [component-name] - [description]. Location: [path]. Props: [key-props]. Reuse for: [use-cases].",
type="fact",
tags=["ui", "component", "[component-type]"],
importance=6
)
Core Principles
- Reuse over recreation - Always search for existing components before creating new ones
- State completeness - Every UI must handle all possible states
- Pixel-perfect execution - Match designs exactly, no approximations
- Atomic decomposition - Break complex UI into smallest reusable pieces
- Consistency enforcement - Use established patterns throughout the codebase
Implementation Workflow
Phase 1: Codebase Discovery
Before writing any code, thoroughly explore the existing codebase.
1.1 Identify Component Library
Search for the UI library/framework in use:
# Check package.json for UI dependencies
grep -E "(shadcn|radix|chakra|material|antd|mantine|headless)" package.json
# Find component directories
find . -type d -name "components" -o -name "ui" -o -name "common" | head -20
# Look for component index/barrel files
find . -name "index.ts" -path "*/components/*" | head -20
1.2 Catalog Existing Components
Create a mental inventory by searching for:
Basic UI Elements:
# Buttons, inputs, form elements
grep -rl "Button\|Input\|Select\|Checkbox\|Radio\|Switch\|Textarea" --include="*.tsx" --include="*.jsx" src/ | head -30
# Cards, containers, layouts
grep -rl "Card\|Container\|Box\|Stack\|Grid\|Flex" --include="*.tsx" --include="*.jsx" src/ | head -30
# Modals, dialogs, sheets
grep -rl "Modal\|Dialog\|Sheet\|Drawer\|Popover\|Tooltip" --include="*.tsx" --include="*.jsx" src/ | head -30
State Components (Critical):
# Loading states
grep -rl "Loading\|Spinner\|Skeleton\|Shimmer\|Loader" --include="*.tsx" --include="*.jsx" src/
# Empty/no-data states
grep -rl "Empty\|NoData\|NoResults\|Placeholder" --include="*.tsx" --include="*.jsx" src/
# Error states
grep -rl "Error\|ErrorBoundary\|ErrorMessage\|ErrorState" --include="*.tsx" --include="*.jsx" src/
# Fallback states
grep -rl "Fallback\|NotFound\|Offline" --include="*.tsx" --include="*.jsx" src/
1.3 Identify Design Tokens
Search for design system constants:
# Colors, spacing, typography
grep -rl "colors\|spacing\|fontSize\|fontWeight" --include="*.ts" --include="*.js" --include="*.css" src/ | head -20
# Tailwind config if used
cat tailwind.config.* 2>/dev/null | head -100
# CSS variables
grep -r "--" --include="*.css" src/ | head -30
Phase 2: UI Decomposition
Break down the target UI into atomic components.
2.1 Component Hierarchy Analysis
For any UI requirement, decompose into:
- Layout Components - Page structure, grids, containers
- Composite Components - Cards, forms, lists, tables
- Atomic Components - Buttons, inputs, icons, badges
- State Wrappers - Loading, error, empty state handlers
2.2 Reuse Decision Matrix
For each identified component, determine:
| Component Need | Action |
|---|---|
| Exact match exists | Import and use directly |
| Similar exists, minor diff | Extend via props/variants |
| Pattern exists, new content | Create using same structure |
| Nothing similar | Create new, following conventions |
Phase 3: State Handling
Every UI component must handle these states:
3.1 Required States Checklist
- Loading - Initial data fetch, action in progress
- Success - Normal display with data
- Empty - No data available (but successful fetch)
- Error - Fetch/action failed
- Partial - Some data, some errors
- Offline - No network (if applicable)
- Disabled - User cannot interact
- Skeleton - Content placeholder during load
3.2 State Component Patterns
Search for and reuse existing state patterns:
// Pattern: Wrapper component with state handling
<DataDisplay
isLoading={isLoading}
error={error}
data={data}
loadingComponent={<LoadingSkeleton />}
errorComponent={<ErrorMessage error={error} />}
emptyComponent={<EmptyState message="No items found" />}
>
{(data) => <ActualContent data={data} />}
</DataDisplay>
// Pattern: Conditional rendering with consistent components
{isLoading && <LoadingSpinner />}
{error && <ErrorBanner error={error} />}
{!isLoading && !error && data.length === 0 && <EmptyState />}
{!isLoading && !error && data.length > 0 && <Content data={data} />}
3.3 Create Missing State Components
If state components don't exist, create reusable ones:
// Loading skeleton - generic and configurable
interface SkeletonProps {
variant: 'text' | 'circular' | 'rectangular';
width?: string | number;
height?: string | number;
count?: number;
}
// Empty state - reusable across app
interface EmptyStateProps {
icon?: React.ReactNode;
title: string;
description?: string;
action?: {
label: string;
onClick: () => void;
};
}
// Error state - consistent error display
interface ErrorStateProps {
error: Error | string;
retry?: () => void;
variant?: 'inline' | 'fullPage' | 'toast';
}
Phase 4: Pixel-Perfect Implementation
4.1 Design Fidelity Checklist
- Spacing - Exact margins, padding, gaps
- Typography - Font size, weight, line-height, letter-spacing
- Colors - Exact hex/rgb values, opacity
- Borders - Width, radius, style, color
- Shadows - Offset, blur, spread, color
- Sizing - Exact widths, heights, aspect ratios
- Alignment - Precise positioning and alignment
- Responsive - Breakpoint-specific styles
4.2 Design Token Usage
Always use design tokens instead of hardcoded values:
// Bad - hardcoded values
<div style={{ padding: '16px', color: '#333' }}>
// Good - design tokens (Tailwind)
<div className="p-4 text-gray-800">
// Good - CSS variables
<div style={{ padding: 'var(--spacing-4)', color: 'var(--color-text-primary)' }}>
4.3 Responsive Implementation
Consider all viewport sizes:
// Mobile-first responsive design
<div className="
p-2 md:p-4 lg:p-6
grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3
gap-2 md:gap-4
">
Phase 5: Component Creation Guidelines
When creating new components:
5.1 File Structure
Follow existing project conventions. Common patterns:
components/
├── ui/ # Atomic UI components
│ ├── Button/
│ │ ├── Button.tsx
│ │ ├── Button.test.tsx
│ │ └── index.ts
│ └── ...
├── features/ # Feature-specific composites
│ ├── UserCard/
│ └── ...
└── layouts/ # Page layouts
└── ...
5.2 Component Interface Design
Design props for maximum reusability:
interface ComponentProps {
// Core functionality
variant?: 'primary' | 'secondary' | 'ghost';
size?: 'sm' | 'md' | 'lg';
// State control
isLoading?: boolean;
isDisabled?: boolean;
// Composition
leftIcon?: React.ReactNode;
rightIcon?: React.ReactNode;
children?: React.ReactNode;
// Accessibility
'aria-label'?: string;
// Extension
className?: string;
style?: React.CSSProperties;
}
5.3 Accessibility Requirements
Every component must include:
- Semantic HTML elements
- ARIA attributes where needed
- Keyboard navigation support
- Focus management
- Color contrast compliance
- Screen reader compatibility
Quick Reference: Search Patterns
Find Components by Type
# Interactive elements
grep -rl "onClick\|onPress\|onSubmit" --include="*.tsx" src/components/
# Form components
grep -rl "useState\|useForm\|register\|handleSubmit" --include="*.tsx" src/components/
# Data display components
grep -rl "map(\|\.map\|forEach" --include="*.tsx" src/components/
# Modal/overlay components
grep -rl "Portal\|createPortal\|fixed\|z-50" --include="*.tsx" src/components/
Find Styling Patterns
# Tailwind classes usage
grep -roh "className=\"[^\"]*\"" --include="*.tsx" src/ | sort | uniq -c | sort -rn | head -20
# CSS modules
find . -name "*.module.css" -o -name "*.module.scss"
# Styled components
grep -rl "styled\." --include="*.tsx" src/
Find State Handling Patterns
# React Query / SWR usage
grep -rl "useQuery\|useSWR\|useMutation" --include="*.tsx" src/
# Loading state patterns
grep -rn "isLoading\|loading\|pending" --include="*.tsx" src/components/ | head -20
# Error handling patterns
grep -rn "isError\|error\|catch" --include="*.tsx" src/components/ | head -20
Playwright Visual Testing
After implementing UI components, use Playwright MCP to verify visual correctness.
Navigate to Component
mcp__playwright__browser_navigate(url="http://localhost:3000/[page]")
Take Screenshots at Different Viewports
# Mobile
mcp__playwright__browser_resize(width=375, height=667)
mcp__playwright__browser_screenshot()
# Desktop
mcp__playwright__browser_resize(width=1920, height=1080)
mcp__playwright__browser_screenshot()
Get Accessibility Snapshot
mcp__playwright__browser_snapshot()
Test Interactive States
# Hover state
mcp__playwright__browser_hover(selector="[data-testid='button']")
mcp__playwright__browser_screenshot()
# Focus state
mcp__playwright__browser_click(selector="input[name='field']")
mcp__playwright__browser_screenshot()
# Active/pressed state
mcp__playwright__browser_click(selector="[data-testid='button']")
Visual Verification Checklist
- Component renders correctly on mobile (375px)
- Component renders correctly on desktop (1920px)
- All states visible and correct (loading, error, empty, success)
- Interactive states work (hover, focus, active)
- Accessibility tree is correct (proper roles, labels)
- No visual regressions from existing components
Output Expectations
When implementing UI with this skill:
- Component Inventory - List of existing components to reuse
- Decomposition Plan - Hierarchy of components needed
- State Matrix - All states each component must handle
- Implementation - Pixel-perfect code following conventions
- Visual Verification - Screenshots from Playwright testing
- Reusability Report - New components created for future reuse
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