bead-driven-development
This skill should be used when the user asks to "execute plan with beads", "implement with persistent tracking", "bead-driven execution", "run plan with subagents", "track tasks across sessions", "use beads for...
Skills correspondant au nom, à la description ou à l’auteur GitHub.
This skill should be used when the user asks to "execute plan with beads", "implement with persistent tracking", "bead-driven execution", "run plan with subagents", "track tasks across sessions", "use beads for...
用于 Unreal Engine Gameplay Framework 的框架设计、代码撰写与 code review。适用于规划模块边界、生命周期、接口约定、性能与可测试性建议时调用。
Orchestrate multi-agent development workflows. Use when starting a new feature to coordinate architecture design, implementation, code review, and release through specialized sub-agents.
Orchestrate multi-agent development workflows. Use when starting a new feature to coordinate architecture design, implementation, code review, and release through specialized sub-agents.
Use this skill when the user asks about user story format, documentation standards, acceptance criteria, or code review practices. Triggers on: "User story format?", "How to write documentation?", "Acceptance c...
Le classement utilise les étoiles du dépôt GitHub indexé. Plusieurs skills peuvent partager ce nombre : ce n’est ni un nombre d’installations ni une note de qualité.