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longbridge AI Skills

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Browse published AI skills maintained by longbridge. Compare skill descriptions and follow each source repository for setup instructions.

Author statistics

Indexed skills

15

Repository stars across indexed skills

149,336

Repository forks

6,612

Average repository stars per indexed skill

9,956

Repository stars may repeat across skills from the same repository.

15 skills

Browse skills

GitHub

gpui-style-guide

longbridge

GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component...

☆ 10,554View skill
GitHub

gpui-context

longbridge

Context management in GPUI including App, Window, and AsyncApp. Use when working with contexts, entity updates, or window operations. Different context types provide different capabilities for UI rendering, ent...

GitHub

gpui-element

longbridge

Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critic...

GitHub

gpui-global

longbridge

Global state management in GPUI. Use when implementing global state, app-wide configuration, or shared resources.

GitHub

gpui-test

longbridge

Writing tests for GPUI applications. Use when testing components, async operations, or UI behavior.

GitHub

gpui-async

longbridge

Async operations and background tasks in GPUI. Use when working with async, spawn, background tasks, or concurrent operations. Essential for handling async I/O, long-running computations, and coordinating betwe...

GitHub

gpui-event

longbridge

Event handling and subscriptions in GPUI. Use when implementing events, observers, or event-driven patterns. Supports custom events, entity observations, and event subscriptions for coordinating between compone...

GitHub

new-component

longbridge

Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.

GitHub

gpui-entity

longbridge

Entity management and state handling in GPUI. Use when working with entities, managing component state, coordinating between components, handling async operations with state updates, or implementing reactive pa...

GitHub

gpui-focus-handle

longbridge

Focus management and keyboard navigation in GPUI. Use when handling focus, focus handles, or keyboard navigation. Enables keyboard-driven interfaces with proper focus tracking and navigation between focusable e...

GitHub

gpui-action

longbridge

Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.

The default order uses GitHub repository stars from our indexed data. Stars belong to the source repository and may be shared by multiple skills. They indicate repository interest, not skill installs or an independent quality score.