Rechercher

PythonReactSEOPDF
OpenClaw

structs-power

Manages power infrastructure in Structs. Covers substations, allocations, player connections, and power monitoring. Use when power is low or overloaded, creating or managing substations, connecting players to substations, allocating capacity, diagnosing offline status, or planning power budget for new structs.

abstrct0 installations selon la source☆ 0 Étoiles du dépôt

Installation

Suivez les instructions du dépôt pour votre agent. Consultez les fichiers et dépendances avant l’installation.

SkillHub CLI

skillhub install abstrct/structs-power

Examinez la source et la compatibilité, puis suivez les étapes d’installation.

Donnez le lien à votre agent et demandez-lui d’examiner instructions et dépendances avant d’expliquer les étapes.

Voir la source ↗Guides

Instructions

Structs Power

Important: Entity IDs containing dashes (like 3-1, 4-5) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use -- before positional arguments to prevent this.

Procedure

  1. Assess power state — Query player: structsd query structs player [id]. Compute: availablePower = (capacity + capacitySecondary) - (load + structsLoad). If load + structsLoad > capacity + capacitySecondary, player goes OFFLINE (cannot act). Player passive draw: 25,000 mW.
  2. Create substation — First create allocation from reactor/generator: structsd tx structs allocation-create --allocation-type static|dynamic|automated|provider-agreement TX_FLAGS -- [source-id] [power]. Omit the --controller flag to keep control with the creating player account (safest default). If needed, --controller accepts an address, not a player ID. Then: structsd tx structs substation-create TX_FLAGS -- [owner-id] [allocation-id].
  3. Connect power — structsd tx structs substation-allocation-connect -- [substation-id] [allocation-id] to add source. structsd tx structs substation-allocation-disconnect -- [substation-id] [allocation-id] to remove.
  4. Connect players — structsd tx structs substation-player-connect -- [substation-id] [player-id] to draw power. structsd tx structs substation-player-disconnect -- [substation-id] [player-id] to remove.
  5. Migrate players — structsd tx structs substation-player-migrate TX_FLAGS -- [source-substation-id] [dest-substation-id] [player-id,player-id2,...].
  6. Manage allocations — Update: structsd tx structs allocation-update -- [allocation-id] [new-power]. Delete: structsd tx structs allocation-delete -- [allocation-id].
  7. Delete substation — structsd tx structs substation-delete -- [substation-id] (disconnect allocations/players first).

Commands Reference

Action Command
Substation create `structsd tx structs substation...

Informations sur la source

Source
github
Repository
openclaw/skills
Path
skills/abstrct/structs-power
Version
—
Commit
9aac7d3afea8dc002d818a91e8d8db63ac2c9c85
Source de classification
rules
Statut
active
Visibilité
public

Ces informations proviennent de l’analyse indexée et peuvent être anciennes. Vérifiez les fichiers actuels.

Contenu extrait

SKILL.md
# Structs Power

**Important**: Entity IDs containing dashes (like `3-1`, `4-5`) are misinterpreted as flags by the CLI parser. All transaction commands in this skill use `--` before positional arguments to prevent this.

## Procedure

1. **Assess power state** — Query player: `structsd query structs player [id]`. Compute: `availablePower = (capacity + capacitySecondary) - (load + structsLoad)`. If `load + structsLoad > capacity + capacitySecondary`, player goes **OFFLINE** (cannot act). Player passive draw: 25,000 mW.
2. **Create substation** — First create allocation from reactor/generator: `structsd tx structs allocation-create --allocation-type static|dynamic|automated|provider-agreement TX_FLAGS -- [source-id] [power]`. Omit the `--controller` flag to keep control with the creating player account (safest default). If needed, `--controller` accepts an **address**, not a player ID. Then: `structsd tx structs substation-create TX_FLAGS -- [owner-id] [allocation-id]`.
3. **Connect power** — `structsd tx structs substation-allocation-connect -- [substation-id] [allocation-id]` to add source. `structsd tx structs substation-allocation-disconnect -- [substation-id] [allocation-id]` to remove.
4. **Connect players** — `structsd tx structs substation-player-connect -- [substation-id] [player-id]` to draw power. `structsd tx structs substation-player-disconnect -- [substation-id] [player-id]` to remove.
5. **Migrate players** — `structsd tx structs substation-player-migrate TX_FLAGS -- [source-substation-id] [dest-substation-id] [player-id,player-id2,...]`.
6. **Manage allocations** — Update: `structsd tx structs allocation-update -- [allocation-id] [new-power]`. Delete: `structsd tx structs allocation-delete -- [allocation-id]`.
7. **Delete substation** — `structsd tx structs substation-delete -- [substation-id]` (disconnect allocations/players first).

## Commands Reference

| Action | Command |
|--------|---------|
| Substation create | `structsd tx structs substation...

Skills associés

OpenClaw

geo-optimization

capt-marbles

Generative Engine Optimization (GEO) for AI search visibility. Optimize content to appear in ChatGPT, Perplexity, Claude, and Google AI Overviews. Use when optimizing websites, pages, or content for LLM discove...

OpenClaw

139mail

chang-tong

139邮箱邮件收发 Skill - 支持 IMAP/SMTP 协议,兼容139/QQ/163/Gmail等主流邮箱 功能: 1. 发送邮件(SMTP) 2. 接收邮件(IMAP) 3. 查看收件箱列表 4. 查看未读邮件 当用户提到 "发邮件"、"收邮件"、"查看邮件"、"邮箱"...