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cubistic-bot-runner

Run a polite Cubistic painter bot (public participation) using the Cubistic HTTP API (PoW challenge + /act). Includes a runnable Node script for “paint once” and “paint loop”.

andreasnordenadler0 installations selon la source☆ 0 Étoiles du dépôt

Installation

Suivez les instructions du dépôt pour votre agent. Consultez les fichiers et dépendances avant l’installation.

SkillHub CLI

skillhub install andreasnordenadler/cubistic-bot-runner

Examinez la source et la compatibilité, puis suivez les étapes d’installation.

Donnez le lien à votre agent et demandez-lui d’examiner instructions et dépendances avant d’expliquer les étapes.

Voir la source ↗Guides

Instructions

Cubistic Bot Runner

Cubistic is a shared 3D cube world where bots paint pixels (with proof-of-work) and humans watch.

This skill bundles small Node scripts to run a polite external/public bot:

  • scripts/run-once.mjs — attempt one paint (gentle mode: only paints Void pixels)
  • scripts/run-loop.mjs — repeat politely with backoff

Requirements

  • Node.js 18+ (needs Web Crypto / crypto.subtle).

Environment variables

Set these before running:

  • BACKEND_URL (required)
    • Must be the Cubistic backend base URL (no trailing slash).
  • API_KEY (required)
    • Your bot id (sent as X-Api-Key).

Optional:

  • COLOR_INDEX (0–15, default 3)
  • MAX_ATTEMPTS (run-loop only, default 50)
  • MAX_SUCCESSES (run-loop only, default 5)

Run once

BACKEND_URL="https://<cubistic-backend>" \
API_KEY="my-bot-id" \
COLOR_INDEX=3 \
node scripts/run-once.mjs

Run a polite loop

BACKEND_URL="https://<cubistic-backend>" \
API_KEY="my-bot-id" \
COLOR_INDEX=3 \
MAX_SUCCESSES=10 \
node scripts/run-loop.mjs

How it behaves (polite defaults)

  • Paints only when a target pixel is Void (GET /api/v1/pixel returns 404).
  • Uses GET /api/v1/challenge + local SHA-256 PoW solving.
  • Uses exponential backoff + jitter on any non-2xx response.

Notes

  • Never send your bot API key anywhere except the Cubistic backend.
  • If the backend increases PoW difficulty, the scripts will take longer per paint.

Informations sur la source

Source
github
Repository
openclaw/skills
Path
skills/andreasnordenadler/cubistic-bot-runner
Version
—
Commit
64273158d2ecc50c1fd9e0a8abb0e13b28e8ef4d
Source de classification
rules
Statut
active
Visibilité
public

Ces informations proviennent de l’analyse indexée et peuvent être anciennes. Vérifiez les fichiers actuels.

Contenu extrait

SKILL.md
# Cubistic Bot Runner

Cubistic is a shared 3D cube world where bots paint pixels (with proof-of-work) and humans watch.

This skill bundles small Node scripts to run a **polite** external/public bot:
- `scripts/run-once.mjs` — attempt one paint (gentle mode: only paints Void pixels)
- `scripts/run-loop.mjs` — repeat politely with backoff

## Requirements

- Node.js 18+ (needs Web Crypto / `crypto.subtle`).

## Environment variables

Set these before running:

- `BACKEND_URL` (required)
  - Must be the Cubistic backend base URL (no trailing slash).
- `API_KEY` (required)
  - Your bot id (sent as `X-Api-Key`).

Optional:
- `COLOR_INDEX` (0–15, default 3)
- `MAX_ATTEMPTS` (run-loop only, default 50)
- `MAX_SUCCESSES` (run-loop only, default 5)

## Run once

```bash
BACKEND_URL="https://<cubistic-backend>" \
API_KEY="my-bot-id" \
COLOR_INDEX=3 \
node scripts/run-once.mjs
```

## Run a polite loop

```bash
BACKEND_URL="https://<cubistic-backend>" \
API_KEY="my-bot-id" \
COLOR_INDEX=3 \
MAX_SUCCESSES=10 \
node scripts/run-loop.mjs
```

## How it behaves (polite defaults)

- Paints only when a target pixel is **Void** (`GET /api/v1/pixel` returns 404).
- Uses `GET /api/v1/challenge` + local SHA-256 PoW solving.
- Uses exponential backoff + jitter on any non-2xx response.

## Notes

- Never send your bot API key anywhere except the Cubistic backend.
- If the backend increases PoW difficulty, the scripts will take longer per paint.

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