bead-driven-development
This skill should be used when the user asks to "execute plan with beads", "implement with persistent tracking", "bead-driven execution", "run plan with subagents", "track tasks across sessions", "use beads for...
按技能名称、说明或 GitHub 作者匹配的结果。
This skill should be used when the user asks to "execute plan with beads", "implement with persistent tracking", "bead-driven execution", "run plan with subagents", "track tasks across sessions", "use beads for...
用于 Unreal Engine Gameplay Framework 的框架设计、代码撰写与 code review。适用于规划模块边界、生命周期、接口约定、性能与可测试性建议时调用。
Orchestrate multi-agent development workflows. Use when starting a new feature to coordinate architecture design, implementation, code review, and release through specialized sub-agents.
Orchestrate multi-agent development workflows. Use when starting a new feature to coordinate architecture design, implementation, code review, and release through specialized sub-agents.
Orchestrate multi-agent development workflows. Use when starting a new feature to coordinate architecture design, implementation, code review, and release through specialized sub-agents.
Use this skill when the user asks about user story format, documentation standards, acceptance criteria, or code review practices. Triggers on: "User story format?", "How to write documentation?", "Acceptance c...
默认按已收录数据中的 GitHub 仓库 Stars 排序。Stars 属于来源仓库,同一仓库的多个技能可能共享相同数值;它反映仓库关注度,不代表单个技能的安装量或质量评分。