new-component
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
安装与使用
请根据来源仓库和你的 AI 工具说明安装此技能。先阅读技能文件和依赖要求,再添加到工作流。
查看来源 ↗使用指南技能说明
Instructions
When creating new GPUI components:
-
Follow existing patterns: Base implementation on components in
crates/ui/src(examples:Button,Select) - Style consistency: Follow existing component styles and Shadcn UI patterns
-
Component type decision:
- Use stateless elements for simple components (like
Button) - Use stateful elements for complex components with data (like
SelectandSelectState)
- Use stateless elements for simple components (like
- API consistency: Maintain the same API style as other elements
- Documentation: Create component documentation
- Stories: Write component stories in the story folder
Component Types
- Stateless: Pure presentation components without internal state
- Stateful: Components that manage their own state and data
使用示例
查看来源仓库中的使用示例与配置说明。
查看来源 ↗来源历史
- 收录时间
- 2026-01-20
- 索引更新时间
- 2026-01-28
- Branch
- main
收录与同步日期属于本站记录。源码修改历史请查看来源仓库。
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