TopRank Skills

Others

stripe-webhook-replay-lab

by daniellummis

Others
Api

stripe-webhook-replay-lab

Replay signed Stripe webhook payloads to a local or staging endpoint for idempotency and retry debugging.

Market Demand
star star star star star
New
Total Installs 0
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Git / GitHub

stripemeter

by geminimir

Development Tools • Git / GitHub
Github

stripemeter

Integrate Stripe usage-based billing with idempotent event ingestion, late-event handling, and pre-invoice reconciliation. Use when implementing usage metering, tracking API calls or seats, pushing usage to Stripe, handling billing drift, or building usage-based pricing.

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

stripfeed

by atlasopenclaw

Data Collection • Data Analysis
Writing

stripfeed

Fetch any URL as clean, AI-ready Markdown with token counts and caching. Strip ads, nav, scripts, and noise from web pages.

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-building

by abstrct

Data Collection • Data Analysis

structs-building

Builds and manages structures in Structs. Handles construction, activation, deactivation, movement, defense positioning, stealth, and generator infusion. Use when building a struct, activating or deactivating structs, moving structs between slots, setting defense assignments, enabling stealth, or infusing generators. Build times range from ~17 min (Command Ship) to ~6.4 hours (World Engine).

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-combat

by abstrct

Data Collection • Data Analysis

structs-combat

Executes combat operations in Structs. Covers attacks, raids, defense setup, and stealth positioning. Use when attacking enemy structs, raiding a planet for ore, setting up defenders, activating stealth, moving fleet for raids, or preparing for incoming attacks. Raids require fleet movement and background PoW compute.

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-diplomacy

by abstrct

Data Collection • Data Analysis

structs-diplomacy

Handles permissions, address management, and inter-player coordination in Structs. Use when granting or revoking permissions on objects, registering new addresses, managing multi-address accounts, delegating authority to other players, or setting up address-level access control.

Market Demand
star star star star star
New
Total Installs 0
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Others

structs-economy

by abstrct

Others

structs-economy

Manages economic operations in Structs. Covers reactor staking, energy providers, agreements, allocations, generator infusion, and token transfers. Use when staking Alpha Matter in reactors, creating or managing energy providers, negotiating agreements, allocating energy, infusing generators, transferring tokens, or managing economic infrastructure.

Market Demand
star star star star star
New
Total Installs 0
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Others

structs-energy

by abstrct

Others

structs-energy

Manages energy capacity in Structs. Covers increasing capacity (reactor infusion, generator infusion, buying agreements), selling surplus energy (creating providers), and diagnosing power problems. Use when capacity is too low, going offline, need more power for new structs, want to sell energy, or asking "how do I get more energy?"

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-exploration

by abstrct

Data Collection • Data Analysis

structs-exploration

Explores new planets and manages fleet movement in Structs. Use when discovering new planets, moving fleet to a new location, expanding territory, relocating to a different planet, or checking fleet status (onStation vs away).

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-guild

by abstrct

Data Collection • Data Analysis

structs-guild

Manages guild operations in Structs. Covers creation, membership, settings, and Central Bank token operations. Use when creating a guild, joining or leaving a guild, managing guild settings, minting or redeeming guild tokens, managing Central Bank collateral, or coordinating guild membership.

Market Demand
star star star star star
New
Total Installs 0
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Git / GitHub

structs-guild-stack

by abstrct

Development Tools • Git / GitHub
Github

structs-guild-stack

Deploys the Guild Stack (Docker Compose) for local PostgreSQL access to game state. Use when you need faster queries for combat automation, real-time threat detection, raid target scouting, fleet composition analysis, or galaxy-wide intelligence. Advanced/optional -- CLI works for basic gameplay, but PG access transforms what is possible.

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-mining

by abstrct

Data Collection • Data Analysis

structs-mining

Executes resource extraction in Structs. Mines ore and refines it into Alpha Matter. Use when mining ore, refining ore, starting a mine-refine cycle, checking planet ore levels, or managing resource extraction. Mining takes ~17 hours and refining ~34 hours — both are background operations. Ore is stealable until refined.

Market Demand
star star star star star
New
Total Installs 0
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Git / GitHub

structs-onboarding

by abstrct

Development Tools • Git / GitHub
Github

structs-onboarding

Onboards a new player into Structs. Handles key creation/recovery, player creation (via reactor-infuse or guild signup), planet exploration, and initial infrastructure builds. Use when starting fresh, setting up a new agent, creating a player, claiming first planet, or building initial infrastructure. Build times range from ~17 min (Command Ship) to ~57 min (Ore Extractor/Refinery).

Market Demand
star star star star star
New
Total Installs 0
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Data Analysis

structs-power

by abstrct

Data Collection • Data Analysis

structs-power

Manages power infrastructure in Structs. Covers substations, allocations, player connections, and power monitoring. Use when power is low or overloaded, creating or managing substations, connecting players to substations, allocating capacity, diagnosing offline status, or planning power budget for new structs.

Market Demand
star star star star star
New
Total Installs 0
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Others

structs-reconnaissance

by abstrct

Others

structs-reconnaissance

Gathers intelligence on players, guilds, planets, and the galaxy in Structs. Use when scouting enemy players, checking planet defenses, monitoring fleet movements, assessing guild strength, surveying the galaxy map, gathering intel before combat or raids, or updating competitive intelligence. Persists findings to memory/intel/.

Market Demand
star star star star star
New
Total Installs 0
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Monitoring

structs-streaming

by abstrct

Social media • Monitoring

structs-streaming

Connects to the GRASS real-time event system via NATS WebSocket. Use when you need real-time game updates, want to react to events as they happen, need to monitor raids or attacks, watch for player creation, track fleet movements, or build event-driven tools. GRASS is the fastest way to know what's happening in the galaxy.

Market Demand
star star star star star
New
Total Installs 0
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Git / GitHub

structsd-install

by abstrct

Development Tools • Git / GitHub
Github

structsd-install

Installs the structsd binary from source. Covers Go, Ignite CLI, and building structsd for Linux and macOS. Use when structsd is not found, when setting up a new machine, or when the agent needs to install or update the Structs chain binary.

Market Demand
star star star star star
New
Total Installs 0
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Finance / Crypto

structure-thinking

by caoyumin97

Finance / Crypto

structure-thinking

Structured problem analysis and communication using system mapping and hierarchical logic. Use when a request involves messy, multi-factor problems, root-cause analysis, intervention design, feedback loops or delays, or when a clear top-line recommendation with logically grouped support is required.

Market Demand
star star star star star
New
Total Installs 0
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Search

Structured Memory

by chauncyzbc

Data Collection • Search

Structured Memory

Structured Memory

Market Demand
star star star star star
New
Total Installs 0
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Others

Stt

by bohnwuks

Others
Telegram

Stt

Speech to Text STT Skill

Market Demand
star star star star star
New
Total Installs 0
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Others

student-timetable

by extraterrest

Others

student-timetable

Student timetable manager for self or parent-managed child profiles. Includes init flow + profile registry under schedules/profiles/.

Market Demand
star star star star star
New
Total Installs 0
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Others

study-buddy

by harrylabs0913

Others
Github

study-buddy

AI-powered learning companion for creating personalized study plans, tracking progress, and providing feedback. Use when user wants to start learning something new, create a study plan, track learning progress, get study reminders, or receive learning feedback. Triggers include "帮我制定学习计划", "我要学XX", "追踪我的学习进度", "学习打卡", "study plan", "learn programming", "track my progress".

Market Demand
star star star star star
New
Total Installs 0
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Git / GitHub

style-cloner

by antonia-sz

Development Tools • Git / GitHub
Github

style-cloner

提供1-5篇参考文章 + 原始素材,AI 分析参考文章的风格特征, 将素材改写成同风格的成品文章,输出3个版本供选择,支持强度调节和迭代优化。

Market Demand
star star star star star
New
Total Installs 0
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Others

style-extractor

by hexiaochun

Others

style-extractor

从参考剧本或参考素材中提取统一风格锚点(STYLE_BASE),确保全剧视觉一致性。当需要匹配参考风格、提取画风、建立风格基准、生成风格资产包时使用。

Market Demand
star star star star star
New
Total Installs 0
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stripemeter

Integrate Stripe usage-based billing with idempotent event ingestion, late-event handling, and pre-invoice reconciliation. Use when implementing usage metering, tracking API calls or seats, pushing usage to Stripe, handling billing drift, or building usage-based pricing.

rocket_launch

stripfeed

Fetch any URL as clean, AI-ready Markdown with token counts and caching. Strip ads, nav, scripts, and noise from web pages.

database

structs-building

Builds and manages structures in Structs. Handles construction, activation, deactivation, movement, defense positioning, stealth, and generator infusion. Use when building a struct, activating or deactivating structs, moving structs between slots, setting defense assignments, enabling stealth, or infusing generators. Build times range from ~17 min (Command Ship) to ~6.4 hours (World Engine).

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