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Anima

Anima Avatar - Interactive Video Generation Engine. Generates 16:9 videos with dynamic character sprites (Shutiao), synced audio (Fish Audio), and text overlay.

hmyaoyuan0 来源安装数☆ 0 仓库 Stars

安装与使用

请根据来源仓库和你的 AI 工具说明安装此技能。先阅读技能文件和依赖要求,再添加到工作流。

SkillHub CLI

skillhub install hmyaoyuan/anima

打开来源仓库,查看说明和兼容环境后,按来源提供的命令或步骤安装。

将来源链接提供给你的 Agent,让它先读取说明、核对依赖,并向你说明将执行的安装步骤。

查看来源 ↗使用指南

技能说明

Anima Avatar (Project Anima)

Generates high-quality interactive videos where Shutiao speaks the text with appropriate expressions, gestures, and voice.

Capabilities

  • True Voice: Uses Fish Audio API for realistic speech synthesis.
  • Dynamic Sprites: Auto-selects from a library of 30+ sprites (Happy, Angry, Shy, Think, Action) based on emotion tags.
  • Smart Director: Handles parallel rendering, audio-sync, and video composition (FFmpeg).
  • Pro Delivery: Uploads as native stream to Feishu for direct playback (with correct duration).

Structure

  • src/director.js: The core engine. Generates frames (sharp + SVG), audio (Fish Audio), and video (FFmpeg).
  • src/send_video_pro.js: Delivery script. Handles transcoding, duration calculation, and Feishu upload.
  • src/batch_generator.js: Batch sprite generator. Uses Gemini image generation to produce sprite variants.
  • assets/sprites/: The sprite library (1920x1080 PNG files).
  • assets/production_plan.csv: The asset registry (25 sprites).
  • assets/manifest.json: Sprite metadata for reference.
  • output/: Generated videos.

IMPORTANT: Sprites Not Included

ClawHub only distributes text files. The sprite PNG images are not included in the published package.

After installing, follow the steps below in order to prepare your sprites before first use.

All image generation steps use Gemini API (Nano Banana) as the AI image generator. It works by "reference image + text prompt" — you give it an existing image and a text description of what to change, and it returns a new image with the changes applied. This is how both the base sprite (character + background fusion) and all expression variants are created.

Step 1: Prepare your character image

You need a standalone character illustration (transparent background PNG recommended).

  • This is your character's "identity" — it defines the look for all sprites.
  • Resolution: at least 1920x1080. Full-body is best.
  • Example:...

来源信息

Source
github
Repository
openclaw/skills
Path
skills/hmyaoyuan/anima
Version
—
Commit
71a52976f0b0fefe01581b720aad09449ad1c425
分类来源
rules
状态
active
可见性
public

这些信息来自收录时的来源分析,可能滞后;使用前请核对最新来源文件。

来源内容

SKILL.md
# Anima Avatar (Project Anima)

Generates high-quality interactive videos where Shutiao speaks the text with appropriate expressions, gestures, and voice.

## Capabilities
- **True Voice**: Uses Fish Audio API for realistic speech synthesis.
- **Dynamic Sprites**: Auto-selects from a library of 30+ sprites (Happy, Angry, Shy, Think, Action) based on emotion tags.
- **Smart Director**: Handles parallel rendering, audio-sync, and video composition (FFmpeg).
- **Pro Delivery**: Uploads as native stream to Feishu for direct playback (with correct duration).

## Structure
- `src/director.js`: The core engine. Generates frames (sharp + SVG), audio (Fish Audio), and video (FFmpeg).
- `src/send_video_pro.js`: Delivery script. Handles transcoding, duration calculation, and Feishu upload.
- `src/batch_generator.js`: Batch sprite generator. Uses Gemini image generation to produce sprite variants.
- `assets/sprites/`: The sprite library (1920x1080 PNG files).
- `assets/production_plan.csv`: The asset registry (25 sprites).
- `assets/manifest.json`: Sprite metadata for reference.
- `output/`: Generated videos.

## IMPORTANT: Sprites Not Included

**ClawHub only distributes text files.** The sprite PNG images are **not included** in the published package.

After installing, follow the steps below **in order** to prepare your sprites before first use.

All image generation steps use **Gemini API (Nano Banana)** as the AI image generator. It works by "reference image + text prompt" — you give it an existing image and a text description of what to change, and it returns a new image with the changes applied. This is how both the base sprite (character + background fusion) and all expression variants are created.

### Step 1: Prepare your character image

You need a **standalone character illustration** (transparent background PNG recommended).

- This is your character's "identity" — it defines the look for all sprites.
- Resolution: at least 1920x1080. Full-body is best.
- Example:...

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